Real-time WebGL
Open any formula directly in the browser and explore its boundary with GPU-accelerated rendering.
Explore 534 published Standard Definitions across seven structural families; 94 of them also belong to the Classic collection. Open canonical Formula Records, follow one of 21 in-depth guide profiles, or learn how FRM source works and choose the matching authoring surface.
534 Standard Definitions are currently published.
Built for exploration
Every published entry comes from the same versioned Formula Record directory used by the Standard Library.
Open any formula directly in the browser and explore its boundary with GPU-accelerated rendering.
Each destination is generated from the authoritative formula Document, including its view, parameters, and coloring.
All 534 published Formula Records and their categories remain discoverable in server-rendered HTML.
Seven structural families
Seven structural families cover every published formula exactly once. Classic is a separate overlapping collection, so its 94 formulas also remain easy to find.
Published Standard Definitions use pinned FRM-like v1 source. The standalone Editor uses the Classic-compatible source contract; the Guide explains both paths and provides compile-checked Editor examples.
21 selected formulas
These 21 formulas are the frozen guide set selected from FractalPark's published artwork. Every guide now pairs original bilingual context with the same canonical state used by its image and Explorer destination.
A map of the quadratic family z² + c: choose a point, start at zero, and watch its orbit decide the outcome.
Read guideA quadratic escape-time fractal: fold both coordinates with absolute values before squaring, and the color bands form an asymmetric ship-like outline.
Read guideA centered complex logistic map: one parameter both stretches an orbit and turns it back on itself.
Read guideA fourth-degree Julia map: raise z to the fourth power, add a fixed c, and four-way branching begins.
Read guideA fold-and-scale map inspired by Tom Lowe's 2010 Mandelbox: box reflections, radial folding, and scaling make rooms and walls out of an iteration.
Read guideA Perpendicular-family quadratic map: fold the real part before squaring, fold the real result again, and the boundary knots into braids.
Read guideNewton's method for z³ − 1: three convergence basins divided by a frontier that never settles down.
Read guideNewton's method applied to cosh z = 1: infinitely many evenly spaced double roots turn the plane into repeating convergence bands.
Read guideA squared Möbius quotient with one pole at z = c, gathering the plane into clustered basins and bead-like chains.
Read guideA squared rational map with z² inside the quotient, giving Type 1’s terrain a steeper, more folded form.
Read guideA quadratic recurrence with memory: a complex coefficient carries the previous orbit value into the next step, producing feathered, flame-like forms.
Read guideA rational map that adds c/z to a quadratic orbit; the pole at zero pulls out long legs and web-like filaments.
Read guideA folded Burning Ship relative: squared coordinate terms take absolute values, while the cross term keeps x signed and opens broad horns with mirrored inner gates.
Read guideA quadratic map that folds both parts of z² + c into the nonnegative quadrant each step, producing double mirror symmetry and compact mandala-like forms.
Read guideA degree-2 rational iteration, z²/(z + c), with one zero and a pole that travels as c changes.
Read guideA rational map where squaring drives points outward and an inverse-cubic term sends them through the pole at the origin.
Read guideA hybrid map that adds a rational quadratic term to the complex logistic recurrence, bringing movable poles into the orbit.
Read guideA complex sine map: a 0.28-weighted sine perturbation bends the orbit, a fixed 0.55-radian turn rotates it, and c shifts it—an adaptation inspired by George Zaslavsky's 1978 dissipative kicked-rotor map.
Read guideA transcendental escape-time map: hyperbolic cosine replaces squaring, and vertically repeating plumes and layered fans take its place.
Read guideA Burning Ship relative with an uneven fold: the real part folds directly, while the imaginary part couples signed x to |y|.
Read guideA reciprocal quadratic map that swaps near and far at every step: small values fly outward, large ones return toward the origin.
Read guideUse the Explorer for built-in formulas, or open the standalone FRM Editor for its supported Classic-compatible custom-iteration subset.